2010-08-11

billroper: (Default)
2010-08-11 11:30 pm
Entry tags:

Bugged

I'm fixing up some serialization code that makes heavy use of C++ templates. Unfortunately, there's something not quite right with what's happening so I'm having to trace through it with the debugger to figure out what's going on.

This makes it very annoying when I tell the debugger to single step and instead it goes flying off somewhere at random, usually into the exception throw that I'm trying to find out the cause of. I can work around this by judicious use of breakpoints, but I really hate it when the debugger decides to misbehave.

*sigh*
billroper: (Default)
2010-08-11 11:30 pm
Entry tags:

Bugged

I'm fixing up some serialization code that makes heavy use of C++ templates. Unfortunately, there's something not quite right with what's happening so I'm having to trace through it with the debugger to figure out what's going on.

This makes it very annoying when I tell the debugger to single step and instead it goes flying off somewhere at random, usually into the exception throw that I'm trying to find out the cause of. I can work around this by judicious use of breakpoints, but I really hate it when the debugger decides to misbehave.

*sigh*